:D

Professional Projects

Ravenbound_2022_08-23-22_018_edited.png

RAVENBOUND

What: Rougelite, Open world

Period: 2021-01/18 - Current

My role: Technical Designer

Studio: Systemic Recation (Avalanche Studios Group)

It-Takes-Two-logo.webp

IT TAKES TWO

What: Platformer, co-op

Duration: 2 months, part time

My role: QA

Engine: Unreal Engine

Key School Projects

GOING HOME

What: Top-down, Turn based tactical adventure

Team size: 10

Duration: 7 weeks, 2020

My part: Game design, level design, mechanics design

Engine: Unity

Logo_Square.png

POK'OUR

What: Speedrunner/ platformer

Team size: 14

Duration: 4 weeks, 2020

My part: Game design, mechanics design level design

Engine: Unreal

PokOurSplashSquare.png

Key Solo Projects

DUNES

What: First Person Shooter

Team size: Solo project

Duration: 12 months (2019-2020)

My part: Game design, mechanics design level design

Engine: Unity

Dunes_Splash_Square.png

VACUUM

What: 2D Survival Arcade

Team size: Solo project

Duration: 2 weeks, 2020

My part: Game design, mechanics design level design

Engine: Unity

Logo.png

52nd State

What: Top-down Shoot 'em up

Team size: Solo project

Duration: 4 months, 2018-2019

My part: Game design, mechanics design level design

Engine: Unity

SplashIMG.png